Article: Investigation Into Outsourced Development
Stop the press! Kane’s Wrath was not developed by EALA, instead it’s development was outsourced to another developer called BreakAway Games. This has actually been known for many months but a lot of people aren’t really aware of this fact. So on the subject of outsourcing, CNC Generals World have posted a new article that takes a close look at this. Was outsourcing the development of Kane’s Wrath the reason for the long delay of the recently released 1.01 patch? The article is well written and researched. Here is a quick sample.
Breakaway Games Credits in Kane’s Wrath
Their company of choice was BreakAway Games, based in Hunt Valley, Maryland (BreakAway had previously done the development of Rise of the Witch King). BreakAway did more than pitch in once in a while for Kane’s Wrath; they had a large hand in developing the game. According to BreakAway, “BreakAway was contracted by Electronic Arts to develop Kanes Wrath.” Indeed, this is borne out in the credits of the game, as BreakAway is given its own section and extensive credit. For example, every position listed above (and many many more) was filled by at least one BreakAway person (sometimes working with an EA affiliate, often not). None of these fill-ins had ever worked on a C&C game before. None.
That’s not to say there was no one connected to C&C on the team. Indeed, it appears a lot of the macrodesign was done by folks at EALA. A few EALA people, such as Sam Bass, moved up to take on larger roles than they had in C&C 3, mostly in things like storytelling. But on the whole, there’s no doubt that BreakAway Games, a company that is also known for making simulations mostly (almost all of its media presence is with regards to simulations, not games for entertainment) and with no one affiliated with C&C, took on a huge role. This approach represented a radical shift from C&C 3’s development.
Click here for the full article.
July 20th, 2008Command and Conquer NewsRead More >No Comments





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