The DRM Debate - Command & Conquer 4’s Online Requirement
This post is in no way an attack on our friends at EALA but I feel its something that requires discussion, especially after a recent story I just read at Kotaku about Ubisoft’s new DRM system crashing and locking out paying customers in the process. Ok let face it, despite what EALA have said, Command & Conquer 4’s online requirement, where you need to be connected to the internet at all times to play the game is a form of DRM. You could call it DRM in disguise if you wanted to. Once you have your copy of Command & Conquer 4 installed, every time you start the game it will “dial home” to EA’s servers to check your allowed to play it. Ok this fine, hopefully it fights the pirates, but as the story on Kotaku mentions, servers go down and the game no longer works. But the real part that stings is the fact that Ubisoft’s new DRM system doesn’t work because it has already been cracked, and all it does is inconvenience the gamers who paid for the game, yet the pirates play on happily. When it should be the other way around.

Is this what we have to look forward to? Imagine this after the release of the game. All you want to do is fire up Command & Conquer 4 and play some single player. But sadly EA’s Command & Conquer 4 servers don’t appear to be responding, so sorry you don’t get to the play the game you paid for. I guess we can only hope that EA’s servers are much better than Ubisoft’s. And lets not forget about the public relations and reaction if this happens. It has been nothing but a nightmare for Ubisoft, are EA looking down the same barrel?
Command & Conquer 4’s release is only just over a week away but this whole online requirement/DRM debate is something that will never go away.
March 8th, 2010Command and Conquer NewsRead More >No Comments








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